AI art
How many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
Yes, and some producers have already hopped the bandwagon. While he's still producing live-action, the much-revered Rye has begun to offer AI image sets (in fact, just the Supergirl kind you're talking about ) on SHG Media. These are not "photo sets" of live actresses from his productions, like Powervixens.com. I'm not 100% sure that kind of stuff is in the spirit of the genre, but then again, I'm not the one running that site. If it makes money and sells, I guess it should be there if it ploughs more money back into live productions.Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
Shall we get philosophical and dystopian about this?
You could go back and reference all of the technologies that made our world seem just a bit more artificial. TV and video presented an artificial version of what used to be a live theatrical drama; photographs and paintings presented an artificial version of what used to be a live human moment in time; even cave paintings and books presented an artificial version of what used to be oral traditions told by live humans.
But technology marches on. In the 1980s, cosplay and video games rose around the same time, and they both represent one more step in artificiality.
Video games are nothing but a lower-resolution simulation of live-action recordings, while cosplay is almost always a frozen moment in time reflecting a piece of art from a comic book or a photo still from a live-action video (I've found that most cosplayers simply do NOT have the ability or the confidence to act out a scene, although there are rare exceptions. It's just not in their skill set.) Yet everyone has become used to these artifices and they have fully embraced them. "Computer-generated imagery" (CGI) is just extremely high quality video game images placed into live-action movies, but they still have to be created by a roomful of dudes in Bangalore.
But with all the inevitable compromises that all of these representations entail, there's one thing that ties them all together: we are all fully aware that they have been created by actual human beings, who are listed in the credits. And while whatever AI program makes these Supergirl images was of course originally programmed by humans, it is specifically designed to be 100% free of those strictures and does not need a human for guidance going forward.
While it is an image, it is not "art", because it does not create, it merely collages and reassembles art made by humans, and it's not even collage art, because no human contributed any creativity to the assemblage.
If you think about it, it's only just a matter of proportional levels of computing power from "AI, make me an image of Supergirl" to "AI, make me a movie of Supergirl". I shudder to think that today's young generation of actors (McKenna Grace, for example) might be the last to gain employment in a real industry of live-action productions, and also that in the future, there might no difference between "live-action" and "animated" because it will all become "animated", except by AI.
As far as SHIP exists two generations from now (if it's even allowed), it just might be a production of AI-generated scenes created by nothing more than a series of commands: no humans otherwise involved, all fetish actresses out of business. Porn, too, as a whole.
Our grandchildren might never experience a live-action movie or TV show - perhaps everything that they watch (who knows if they'll even able to read?) will be produced by AI. Possibly, live theatrical plays could become the ultimate rebellion, and maybe in a dystopian scenario, they would be outlawed. The word "actor" would become equivalent to "terrorist", and you'd have the Drama Gestapo busting down doors of clandestine film shoots or cosplay sessions, etc. [Now, that's an interesting premise for the ten billionth dystopian sci-fi series on Netflix..let's call it BAD ACTORS.]
Anyway, I just allowed my philosophical speculation to run wild for a minute there. Your mileage may vary. But I can promise you that I wlll personally have nothing to do with AI, nor support art created by it, *especially* in comic books. One of our two interior artists had a meeting with me a few months ago, suggesting that he use AI-generated backgrounds in comic book panels to save time. I was absolutely against it. Luckily, he came around (thanks to some convincing by my comic book creator friend, who was there at the meeting) and is still on board.
Last edited by shevek 11 months ago, edited 1 time in total.
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Yeah, I agree, man. Thought it was just me. Alot of Supergirl AI art looks unoriginal to me now & this one of the reasons I don't fuck with AI art.
Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
Just a man who loves powerful ladies in skintight spandex. Tight is right.
Plus vendors now get flooded with AI art packs which are just rendering the stock prompt. Pixiv has already stated they will stop vendors who do nothing but post AI art.
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Always appreciate Shevek's posts, whether I agree with the points brought up or not, as they usually have some good content worth discussion. Interesting philosophical analysis of art and AI.shevek wrote: ↑11 months agoYes, and some producers have already hopped the bandwagon. While he's still producing live-action, the much-revered Rye has begun to offer AI image sets (in fact, just the Supergirl kind you're talking about ) on SHG Media. These are not "photo sets" of live actresses from his productions. I'm not 100% sure that kind of stuff is in the spirit of the genre, but then again, I'm not the one running that site. If it makes money and sells, I guess it should be there.Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
Shall we get philosophical and dystopian about this?
You could go back and reference all of the technologies that made our world seem just a bit more artificial. TV and video presented an artificial version of what used to be a live theatrical drama; photographs and paintings presented an artificial version of what used to be a live human moment in time; even cave paintings and books presented an artificial version of what used to be oral traditions told by live humans.
But technology marches on. In the 1980s, cosplay and video games rose around the same time, and they both represent one more step in artificiality.
Video games are nothing but a lower-resolution simulation of live-action recordings, while cosplay is almost always a frozen moment in time reflecting a piece of art from a comic book or a photo still from a live-action video (I've found that most cosplayers simply do NOT have the ability or the confidence to act out a scene, although there are rare exceptions. It's just not in their skill set.) Yet everyone has become used to these artifices and they have fully embraced them. "Computer-generated imagery" (CGI) is just extremely high quality video game images placed into live-action movies, but they still have to be created by a roomful of dudes in Bangalore.
But with all the inevitable compromises that all of these representations entail, there's one thing that ties them all together: we are all fully aware that they have been created by actual human beings, who are listed in the credits. And while whatever AI program makes these Supergirl images was of course originally programmed by humans, it is specifically designed to be 100% free of those strictures and does not need a human for guidance going forward.
While it is an image, it is not "art", because it does not create, it merely collages and reassembles art made by humans, and it's not even collage art, because no human contributed any creativity to the assemblage.
If you think about it, it's only just a matter of proportional levels of computing power from "AI, make me an image of Supergirl" to "AI, make me a movie of Supergirl". I shudder to think that today's young generation of actors (McKenna Grace, for example) might be the last to gain employment in a real industry of live-action productions, and also that in the future, there might no difference between "live-action" and "animated" because it will all become "animated", except by AI.
As far as SHIP exists two generations from now (if it's even allowed), it just might be a production of AI-generated scenes created by nothing more than a series of commands: no humans otherwise involved, all fetish actresses out of business. Porn, too, as a whole.
Our grandchildren might never experience a live-action movie or TV show - perhaps everything that they watch (who knows if they'll even able to read?) will be produced by AI. Possibly, live theatrical plays could become the ultimate rebellion, and maybe in a dystopian scenario, they would be outlawed. The word "actor" would become equivalent to "terrorist", and you'd have the Drama Gestapo busting down doors of clandestine film shoots or cosplay sessions, etc. [Now, that's an interesting premise for the ten billionth dystopian sci-fi series on Netflix..let's call it BAD ACTORS.]
Anyway, I just allowed my philosophical speculation to run wild for a minute there. Your mileage may vary. But I can promise you that I wlll personally have nothing to do with AI, nor support art created by it, *especially* in comic books. One of our two interior artists had a meeting with me a few months ago, suggesting that he use AI-generated backgrounds in comic book panels to save time. I was absolutely against it. Luckily, he came around (thanks to some convincing by my comic book creator friend, who was there at the meeting) and is still on board.
Ignore any virtue-signaling; it's clearly just you.
Ignore any activism; it clearly doesn't exist.
Be very careful!
Don't be indoctrinated!
Ignore your common sense!
Everything is entirely normal and ignore the radical changes to culture.
Ignore any activism; it clearly doesn't exist.
Be very careful!
Don't be indoctrinated!
Ignore your common sense!
Everything is entirely normal and ignore the radical changes to culture.
shevek wrote: ↑11 months agoYes, and some producers have already hopped the bandwagon. While he's still producing live-action, the much-revered Rye has begun to offer AI image sets (in fact, just the Supergirl kind you're talking about ) on SHG Media. These are not "photo sets" of live actresses from his productions. I'm not 100% sure that kind of stuff is in the spirit of the genre, but then again, I'm not the one running that site. If it makes money and sells, I guess it should be there.Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
Shall we get philosophical and dystopian about this?
You could go back and reference all of the technologies that made our world seem just a bit more artificial. TV and video presented an artificial version of what used to be a live theatrical drama; photographs and paintings presented an artificial version of what used to be a live human moment in time; even cave paintings and books presented an artificial version of what used to be oral traditions told by live humans.
But technology marches on. In the 1980s, cosplay and video games rose around the same time, and they both represent one more step in artificiality.
Video games are nothing but a lower-resolution simulation of live-action recordings, while cosplay is almost always a frozen moment in time reflecting a piece of art from a comic book or a photo still from a live-action video (I've found that most cosplayers simply do NOT have the ability or the confidence to act out a scene, although there are rare exceptions. It's just not in their skill set.) Yet everyone has become used to these artifices and they have fully embraced them. "Computer-generated imagery" (CGI) is just extremely high quality video game images placed into live-action movies, but they still have to be created by a roomful of dudes in Bangalore.
But with all the inevitable compromises that all of these representations entail, there's one thing that ties them all together: we are all fully aware that they have been created by actual human beings, who are listed in the credits. And while whatever AI program makes these Supergirl images was of course originally programmed by humans, it is specifically designed to be 100% free of those strictures and does not need a human for guidance going forward.
While it is an image, it is not "art", because it does not create, it merely collages and reassembles art made by humans, and it's not even collage art, because no human contributed any creativity to the assemblage.
If you think about it, it's only just a matter of proportional levels of computing power from "AI, make me an image of Supergirl" to "AI, make me a movie of Supergirl". I shudder to think that today's young generation of actors (McKenna Grace, for example) might be the last to gain employment in a real industry of live-action productions, and also that in the future, there might no difference between "live-action" and "animated" because it will all become "animated", except by AI.
As far as SHIP exists two generations from now (if it's even allowed), it just might be a production of AI-generated scenes created by nothing more than a series of commands: no humans otherwise involved, all fetish actresses out of business. Porn, too, as a whole.
Our grandchildren might never experience a live-action movie or TV show - perhaps everything that they watch (who knows if they'll even able to read?) will be produced by AI. Possibly, live theatrical plays could become the ultimate rebellion, and maybe in a dystopian scenario, they would be outlawed. The word "actor" would become equivalent to "terrorist", and you'd have the Drama Gestapo busting down doors of clandestine film shoots or cosplay sessions, etc. [Now, that's an interesting premise for the ten billionth dystopian sci-fi series on Netflix..let's call it BAD ACTORS.]
Anyway, I just allowed my philosophical speculation to run wild for a minute there. Your mileage may vary. But I can promise you that I wlll personally have nothing to do with AI, nor support art created by it, *especially* in comic books. One of our two interior artists had a meeting with me a few months ago, suggesting that he use AI-generated backgrounds in comic book panels to save time. I was absolutely against it. Luckily, he came around (thanks to some convincing by my comic book creator friend, who was there at the meeting) and is still on board.
As with the pics, Ai will simply take what's out there and blend it. so if you ask for a supergirl movie you'll get a bunch of stock footage mixed together. The point of porn is those edge cases. Anyone can put a girl in a Supergirl suit. Its what she does for the edge cases that matter. If all you want is "girl flying" you can find lots of stock shots of that.
Last edited by Mr. X 11 months ago, edited 1 time in total.
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I can never get enough of BLONDE Supergirl....never!!!Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
I mean, as a photographer, 3d artist, and working-on-it filmmaker - you might think I find AI intimidating. But not particularly.
Photoshop and Aftereffects have been using AI features for years, it's just a further development of these tools.
As the creative talent, the tools are a wonder! Those that should be worried about it are the models/actresses - as it's getting to the point where I can make images entirely without shooting anything, and not far off making films too.
The end game is of course fully customised porn experiences that you create just be describing what you want - will there be any producers left in that world?
Who knows - but certainly best to be at the cutting edge of the technology if you're a producer (even if just to get your affairs in order considering what you can see coming).
As for the argument AI can only produce images of people just standing, simply not true. It's just alot more challenging to produce images where the character in question isn't just standing.
When the new graphics card with a monstrous quantity of graphics RAM arrives for my editing rig - I'll get to training models to see exactly how far AI can take SHIP.
Besides, just standing can be made more interesting too...
Photoshop and Aftereffects have been using AI features for years, it's just a further development of these tools.
As the creative talent, the tools are a wonder! Those that should be worried about it are the models/actresses - as it's getting to the point where I can make images entirely without shooting anything, and not far off making films too.
The end game is of course fully customised porn experiences that you create just be describing what you want - will there be any producers left in that world?
Who knows - but certainly best to be at the cutting edge of the technology if you're a producer (even if just to get your affairs in order considering what you can see coming).
As for the argument AI can only produce images of people just standing, simply not true. It's just alot more challenging to produce images where the character in question isn't just standing.
When the new graphics card with a monstrous quantity of graphics RAM arrives for my editing rig - I'll get to training models to see exactly how far AI can take SHIP.
Besides, just standing can be made more interesting too...
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I noticed this too, the way AI has stormed in from the horizon is absolutely shocking and it's a tsunami without end. For those genuine skilled and talented human artists who put pen or brush to paper (or their digital equivalents) it must seem daunting if they want to get their work seen. I appreciate that composing a prompt from which an AI will generate a "good" piece of work could be considered a skill but surely it's a lesser skill than of those who can actually create art?Ernie wrote: ↑11 months agoHow many AI art images of Supergirl just standing there are too many? These uncanny valley images are suddenly everywhere. It was interesting for about a minute - you know, something new. But now there are thousands of these vaguely familiar, different yet similar, art but not art images everywhere you look. Weird.
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I think AI art will always be inferior to art created by real human artists, also you can see the blatant disparity between the two. Furthermore I would like to believe that people know the difference and would always pay for an artists skill. AI art is very generic and from what I have seen, it lacks versatility and diversity. I do wonder though, has AI art effected the job market for artists? With writing, chat GPT fails all plagiarism tests and so isn't useful in the world of copy writing, content writing, journalism, editing, academia or whatever. It can however be used as a supplementary device for writers in those job markets and industries, thats about it.
To me is all about the trained models and we get more trained models everyday. I didn’t found any trained model for action poses like fighting yet, but I’m sure we’ll get that sooner or later.
Hey, check my artworks, featuring Batgirl facing a very brutal villain:https://hborges77.deviantart.com/galler ... or-rematch
AI is the next generation, just like poser. Talented people with vision will make some incredible flights of fantasy and others will make dreck. Some will recycle old stuff in new ways. Yvonne Craig’s Batgirl voice being used to create audio books of her pornographic adventures or face swapping her with Angela Sommers Batgirl and over dubbing the voice.
Others will make completely original works. I am looking forward to see what people can create. A talented artist is going to find new and interesting ways to use it. I look forward to being able to watch a completely original Perils of Batgirl cartoon that integrates the pervy imagination of the stories with PVC costumes and fetishy bondage perils I love.
It will take a few years for the technology to mature and for people to figure out how to use it. People who can draw are always going to have an edge creating in a visual medium.
Others will make completely original works. I am looking forward to see what people can create. A talented artist is going to find new and interesting ways to use it. I look forward to being able to watch a completely original Perils of Batgirl cartoon that integrates the pervy imagination of the stories with PVC costumes and fetishy bondage perils I love.
It will take a few years for the technology to mature and for people to figure out how to use it. People who can draw are always going to have an edge creating in a visual medium.
Please post here if you share that model to civitai or wherever, I'd be interested to check it out!swampy170 wrote: ↑11 months agoI mean, as a photographer, 3d artist, and working-on-it filmmaker - you might think I find AI intimidating. But not particularly.
Photoshop and Aftereffects have been using AI features for years, it's just a further development of these tools.
As the creative talent, the tools are a wonder! Those that should be worried about it are the models/actresses - as it's getting to the point where I can make images entirely without shooting anything, and not far off making films too.
The end game is of course fully customised porn experiences that you create just be describing what you want - will there be any producers left in that world?
Who knows - but certainly best to be at the cutting edge of the technology if you're a producer (even if just to get your affairs in order considering what you can see coming).
As for the argument AI can only produce images of people just standing, simply not true. It's just alot more challenging to produce images where the character in question isn't just standing.
When the new graphics card with a monstrous quantity of graphics RAM arrives for my editing rig - I'll get to training models to see exactly how far AI can take SHIP.
Besides, just standing can be made more interesting too...
This an example of DanO using img2ing and depth map to get an enhanced version of a render using a super model's face.
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