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My new Wonder Woman prototype (Updated)

Posted: Sat Mar 20, 2021 1:50 am
by VictorBlack95
I wanted to share my work in progress model I am making in DAZ studio. I love Gal Gadot and she was amazing in the Snyder Cut. Figured now was a good time to share despite some kinks (pun intended) left to work out. I hope to make many more Gal Wondy peril art and comics using DAZ. What do you think?
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Re: My new Wonder Woman prototype

Posted: Sat Mar 20, 2021 3:14 am
by MightyHypnotic
Wow that's really amazing!

Re: My new Wonder Woman prototype

Posted: Sat Mar 20, 2021 4:48 am
by tallyho
That does look really good but at the risk of seeming hyper-critical that first shot the neck and body seem a fraction too small for the head, or the head seems a fraction too big

BUT don't take that as my ill favour it really does look great

Re: My new Wonder Woman prototype

Posted: Sat Mar 20, 2021 5:03 am
by VictorBlack95
MightyHypnotic wrote:
3 years ago
Wow that's really amazing!
Thanks Mister H! Looking forward to the new forum and will wait for the switch to start a dedicated thread to all my art.
tallyho wrote:
3 years ago
That does look really good but at the risk of seeming hyper-critical that first shot the neck and body seem a fraction too small for the head, or the head seems a fraction too big

BUT don't take that as my ill favour it really does look great
Glad you like it Tallyho!

Hmm...good point about the head. I think the arms crossed make her shoulder with seem smaller. Will do some testing in Daz. Worst comes to worst I will shrink the head a smudge.

Re: My new Wonder Woman prototype

Posted: Sat Mar 20, 2021 5:27 am
by tallyho
It's a fractional difference honestly. It looks like the size the head should be in relation to the body IF she were extending her neck forward towards the viewer, but as she isn't, that's why it looks slightly (and I really do mean slightly) off.

Re: My new Wonder Woman prototype

Posted: Sat Mar 20, 2021 11:53 am
by Mr. X
tallyho wrote:
3 years ago
That does look really good but at the risk of seeming hyper-critical that first shot the neck and body seem a fraction too small for the head, or the head seems a fraction too big

BUT don't take that as my ill favour it really does look great
Could be the focal length of the camera. I usually render at a flatter 55 vs 32 or 35. Art looks fantastic. Great work on the costume.

Re: My new Wonder Woman prototype

Posted: Sun Mar 21, 2021 12:10 pm
by Paolone0971
Amazing work

Re: My new Wonder Woman prototype

Posted: Wed Mar 24, 2021 9:54 pm
by VictorBlack95
So I have taken the feedback and used it to update her model. Really appreciate everyone who took the time to leave some. I made the neck bigger and the head smaller. I also adjusted the body type a bit and increased her breast size. Making sure to push them up as the armor would do. Also I changed her hair to one that matches her movie counter part better.

Special thanks to Philohunter for the help!

What do you think?
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Re: My new Wonder Woman prototype (Updated)

Posted: Wed Mar 24, 2021 10:15 pm
by DrDominator9
Very nice!

Re: My new Wonder Woman prototype (Updated)

Posted: Wed Mar 24, 2021 11:36 pm
by Mr. X
Are you the same Victor Black doing the Last Barbarian game?

Re: My new Wonder Woman prototype (Updated)

Posted: Thu Mar 25, 2021 12:35 am
by VictorBlack95
Mr. X wrote:
3 years ago
Are you the same Victor Black doing the Last Barbarian game?
No haha. I wish I could make games!

Re: My new Wonder Woman prototype (Updated)

Posted: Thu Mar 25, 2021 1:10 am
by Mr. X
VictorBlack95 wrote:
3 years ago
Mr. X wrote:
3 years ago
Are you the same Victor Black doing the Last Barbarian game?
No haha. I wish I could make games!
Ah cause there's a Victor Black making a cool Unity game. Just seemed pretty coincidental with the names. The WW model is great. Now to take the clothes off. BWAHAHAHAHAHAHA!